Question 2
In a piggy-bank collecting game, a player puts a counter on START, then repeatedly jumps it forward by 2 or 3 squares. The journey must end on END. Whenever the counter lands on a square, the player may choose to collect the piggy bank on that square. Which of the following collections is certainly impossible at the end of a turn? In the diagram, Hồng means pink, Tím means purple, and Xanh means green.

